Friday, July 13, 2012

Odd Coincidences 1

This is going to be a segment I will do when ever something I think is an odd coincidence. In this case it has to do with today being Friday the 13th and the fact that from midnight tonight to noon tomorrow my group is running a dungeon of horror Marathon campaign. And for once I get to be a "player" in that I am going to be controlling all the "nightmare" creatures in the campaign in addition to the Dungeon Bosses.

I will have more information either tomorrow afternoon or Sunday.

I am excited as we are play testing  some home rules to aid in ammunition, ration, and time tracking.

I'm ecstatic for it!

Oh, forgot to mention this campaign takes place in a 5 floor mansion covering around 1 square mile of land on a 100 square mile Island. Feels like very much like Castlevania.

To think it was planned before we even knew about the date. Now some might ask how this is still going to be on Friday the 13th well it simply has to do with the fact that it technically started this morning with some Play-By-Chat Role Playing that is being done Asynchronously.

Thursday, July 12, 2012

My Encumbrance System

Post is up a little early while I work on some other items for future RPG posts.

This is my system for encumbrance in the Pathfinder games I GM.

The system is simple based on a stone. A stone weighs 25 pounds. Everyone can carry 5 stones with dwarfs and large sized characters carrying an extra stone and small sized characters carrying one less stone. So:

A Human with a +2 STR mod would carry 7 Stones.
A Dwarf with the same mod would carry 8 Stones.
A Halfling with that same bonus would carry 6 Stones.

Each 25 lbs of items carried equals a Stone if you have any equipment that doesn’t equal a total stone then it doesn’t count against the total number able to be carried. Light encumbrance is anything less than your base number of stones. Medium encumbrance is 2 times light encumbrance. Heavy encumbrance is 3 times light encumbrance. Push and Pull ratios remain the same as in Pathfinder. Penalties as well. *See Page 171 of Pathfinder Core Rulebook.

These rules ignore any suit of armor and non-weapon items you are currently wearing. You count weapons and shields you use.

To Summarize:
Encumbrance Level:
Light Encumbrance
Medium Encumbrance
Heavy Encumbrance
Lift Over Head
Heavy Encumbrance
Lift Off Ground
Pull & Push
*+1 for Dwarfs and large races & -1 for Small races.

Feedback and constructive criticism is welcomed and appreciated.

Background & Reasoning:
The ~25lb stone was one of the most widespread units of weight. it was used by the Greeks, Romans and many other cultures especially the Celts. It was expected for the average person to be able to carry at least 5 stones hence my baseline.

The reason for the ignoring of the armor is do to the fact training and common usage of such items results in a person getting used to the added weight and their body adapting to it. The problem with weapons, shields, Bags, and such is they are constantly shifting resulting in the inability to acclimate to the weight of said item.

Armor also encumbers more through its hindrance of movement than its weight.

Goal: Simply to use a historical expectation to make a simple system for encumbrance.

Tuesday, July 10, 2012

Update from Monday

     So no real battle report as I ended up not playing a game, but watching one. With them both being veteran players it flowed faster than anyone could keep up with. Here is what I can tell you:

The Game: Flames of War
Players: Jon/Sean And Wyatt
Points Value: 1750 points

     Jon was partnered with his buddy Sean a new fairly new player. They commanded a U.S. Parachute Rifles Company. Wyatt commanded the British 2nd Household Cav. The mission being Hasty Attack. with him being an armoured car force Wyatt was the attacker. Almost all of the action happened on the U.S. with a British tank platoon getting beaten in an assault and then Wyatt's infantry getting into assaults with a rifle platoon. In the end the U.S. held off the British.

Now Friday I will start what I hope will become a recurring series of posts about Named NPCs. And Maybe I can get a post on how I map out my dungeons.